
The Corpus Ice Planet prison complex does not have an enclosed cell block, instead the cells are located on tall towers in the middle of the complex.The cells are obstructed by tumor nodes that have to be destroyed first, while the underlying terminals do not require a hack to open the cell. Infested Ship rescue missions do not have a central front gate, but have two smaller gates instead, with the paths to them crisscrossed by warning lasers.Variations on the Prison Complexes exist: Additionally, the cell block itself can be accessed via said alternate paths, bypassing the need to breach the large frontal gate. The prison complex features many hidden pathways, tunnels and raised catwalks that can be used to hide from patrolling enemies, but requiring parkour to reach. The complex will also see a number of patrolling Wardens and other enemy units. This cell block is normally accessible via a large frontal gate, which has to be hacked in order to be opened, all while possessing a significant number of static defenses like Arc Traps or Laser Barriers and Turrets. Inside this tile is the actual cell block, which holds four to eight cells in which the prisoners are jailed in. Rescue missions feature a large tile that serves as the map's Prison Complex. Tripping a laser trap will also activate large pulsing orbs scattered throughout the rest of the level that reduce shields and drain energy upon contact, identical to those initiated when killing a Pulsing Infested Hive during a Hive Sabotage mission, potentially making the mission more dangerous. Additionally, laser traps will be scattered throughout the room which will make the Tumor Nodes gas the airlock if tripped, resulting in a countdown timer similar to the execution timer for Corpus and Grineer prisons. Players have to first destroy the Tumor Node covering a door before they can open it to check whether the hostage is inside. On Infested rescue missions taking place within Infested Ships, the hostage will be trapped in one of many airlocks, whose doors are covered by Tumor Nodes. Upon reaching 15 seconds left on the timer, the hostage will bang on the door of the cell they are locked behind, followed by them calling out to the Tenno, alerting the Tenno of their location. Alerting a Warden will cause them to run to a nearby terminal and activate an alarm sequence, this action will call in significant numbers of enemy reinforcements and start the execution timer failing to rescue the target within the time limit will kill the hostage and fail the mission. The hostage is in a room patrolled with Wardens with multiple prison cells, half of which are locked, and the rest hackable the hostage will be in one of the hackable cells.
#Warframe earth moon secrets free#
On Grineer and Corpus rescue missions, the objective is to free the hostage without alerting a group of patrolling Wardens. Rescue (version 2.0) is a Mission type requiring the player to locate a hostage and escort them to extraction without alerting the base's security.
