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Ableton liquid rhythm patch
Ableton liquid rhythm patch










ableton liquid rhythm patch

In all of its beauty, though, this is an effect that’s been repeated and improved throughout years of previous game titles, using the same overall technique. The water effects in GTA 5 I find particularly notable: the light of the sun shimmers beautifully against the reflected water surface, and speedboats and jet-skis that ride atop the ocean get kicked up by the oncoming waves, and splash mist particles into the air. Realtime water simulation and rendering has come a long way in these past few years.

ableton liquid rhythm patch

The project would be equal parts aural and visual, so I decided to set up a Ableton/Max project and work on both sides roughly at the same time. Musically, I thought it would be appropriate to convey the feeling of fluidity – using gliding synths over a simple, regular rhythm and an evolving bass synth. Watching droplets form on a window seeing them slowly trickle down and combine into larger droplets – there’s a sense of effortlessness and elegance when two droplets attract and become one, that I wanted to capture visually and sonically. Water – specifically water dynamics – is something I’ve been fascinated by for a long time.

ableton liquid rhythm patch

In this post, I’ll try to explain some of the motivations behind the piece as well as the technical challenges. Fluid is an audiovisual piece I created using Max/MSP and Ableton Live.












Ableton liquid rhythm patch